Code Lyoko: Fall of X.A.N.A.
Developer(s)Neko Entertainment
Publisher(s)The Game Factory
Composer(s)Raphaël Gesqua
SeriesCode Lyoko
Platform(s)Nintendo DS
Release
  • EU: June 6, 2008
  • NA: June 20, 2008
Genre(s)Role-playing
Mode(s)Single-player
Multiplayer

Code Lyoko: Fall of X.A.N.A. is the third video game based on the animated television series Code Lyoko, published by The Game Factory and released in June 2008.

Premise

In line with the plot of the same series, William is under XANA's control and being forced to fight against his will. Like its predecessor, the game vaguely follows the plot of Season 4, although it is comparatively shorter. The game starts off with the heroes already knowing what Replikas are, and they start to hunt their supercomputers down. Unlike Code Lyoko: Quest for Infinity, Jeremy mentions that there are hundreds of Replikas. Another differentiation is that the Kolossus appears; its position is the final boss of the game.

Gameplay

The four warriors battle the Kolossus.

Unlike the previous two games, Code Lyoko: Fall of X.A.N.A. uses an RPG-style interface that combines turn-based and real-time combat. The game also has a multiplayer mode, wherein players can face each other in various forms of battle.

Reception

Fall of X.A.N.A. received "mixed" reviews according to the review aggregation website Metacritic.[1]

See also

References

  1. 1 2 "Code Lyoko: Fall of X.A.N.A. for DS Reviews". Metacritic. CBS Interactive. Retrieved July 27, 2018.
  2. Light, Austin (July 11, 2008). "Code Lyoko: Fall of X.A.N.A. Review". GameSpot. CBS Interactive. Retrieved July 27, 2018.
  3. Hollingshead, Anise (July 9, 2008). "Code Lyoko: Fall of X.A.N.A. - NDS - Review". GameZone. Archived from the original on October 7, 2008. Retrieved July 27, 2018.
  4. DeVries, Jack (July 2, 2008). "Code Lyoko: Fall of X.A.N.A. Review". IGN. Ziff Davis. Retrieved July 27, 2018.
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