I need to execute some JavaScript code when the page has fully loaded. This includes things like images.
I know you can check if the DOM is ready, but I don’t know if this is the same as when the page is fully loaded.
I need to execute some JavaScript code when the page has fully loaded. This includes things like images.
I know you can check if the DOM is ready, but I don’t know if this is the same as when the page is fully loaded.
That's called load
. It came waaaaay before DOM ready was around, and DOM ready was actually created for the exact reason that load
waited on images.
window.addEventListener('load', function () {
alert("It's loaded!")
})
For completeness sake, you might also want to bind it to DOMContentLoaded, which is now widely supported
document.addEventListener("DOMContentLoaded", function(event){
// your code here
});
More info: https://developer.mozilla.org/en-US/docs/Web/Events/DOMContentLoaded
Usually you can use window.onload
, but you may notice that recent browsers don't fire window.onload
when you use the back/forward history buttons.
Some people suggest weird contortions to work around this problem, but really if you just make a window.onunload
handler (even one that doesn't do anything), this caching behavior will be disabled in all browsers. The MDN documents this "feature" pretty well, but for some reason there are still people using setInterval
and other weird hacks.
Some versions of Opera have a bug that can be worked around by adding the following somewhere in your page:
<script>history.navigationMode = 'compatible';</script>
If you're just trying to get a javascript function called once per-view (and not necessarily after the DOM is finished loading), you can do something like this:
<img src="javascript:location.href='javascript:yourFunction();';">
For example, I use this trick to preload a very large file into the cache on a loading screen:
<img src="bigfile"
onload="this.location.href='javascript:location.href=\'javascript:doredir();\';';doredir();">
Try this code
document.onreadystatechange = function () {
if (document.readyState == "complete") {
initApplication();
}
}
visit https://developer.mozilla.org/en-US/docs/DOM/document.readyState for more details
Try this it Only Run After Entire Page Has Loaded
By Javascript
window.onload = function(){
// code goes here
};
By Jquery
$(window).bind("load", function() {
// code goes here
});
Javascript using the onLoad()
event, will wait for the page to be loaded before executing.
<body onload="somecode();" >
If you're using the jQuery framework's document ready function the code will load as soon as the DOM is loaded and before the page contents are loaded:
$(document).ready(function() {
// jQuery code goes here
});
the window.onload event will fire when everything is loaded, including images etc.
You would want to check the DOM ready status if you wanted your js code to execute as early as possible, but you still need to access DOM elements.
You may want to use window.onload, as the docs indicate that it's not fired until both the DOM is ready and ALL of the other assets in the page (images, etc.) are loaded.
In modern browsers with modern javascript (>= 2015) you can add type="module"
to your script tag, and everything inside that script will execute after whole page loads. e.g:
<script type="module">
alert("runs after") // Whole page loads before this line execute
</script>
<script>
alert("runs before")
</script>
also older browsers will understand nomodule
attribute. Something like this:
<script nomodule>
alert("tuns after")
</script>
For more information you can visit javascript.info.
And here's a way to do it with PrototypeJS:
Event.observe(window, 'load', function(event) {
// Do stuff
});
The onload property of the GlobalEventHandlers mixin is an event handler for the load event of a Window, XMLHttpRequest, element, etc., which fires when the resource has loaded.
So basically javascript already has onload method on window which get executed which page fully loaded including images...
You can do something:
var spinner = true;
window.onload = function() {
//whatever you like to do now, for example hide the spinner in this case
spinner = false;
};
Completing the answers from @Matchu and @abSiddique.
This:
window.addEventListener('load', (event) => {
console.log('page is fully loaded');
});
Is the same as this but using the onload
event handler property:
window.onload = (event) => {
console.log('page is fully loaded');
};
Source:
https://developer.mozilla.org/en-US/docs/Web/API/Window/load_event
Live example here:
https://developer.mozilla.org/en-US/docs/Web/API/Window/load_event#live_example
onload
use $(window).load
instead (jQuery):$(window).load(function() {
//code
});
This calls yourFunction()
after the page has loaded, whether or not the document has already loaded by the time this code is executed
if (document.readyState === 'complete') yourFunction();
else window.addEventListener('load', () => yourFunction());
See https://javascript.info/onload-ondomcontentloaded for thorough teaching about stuff like this.
2019 update: This is was the answer that worked for me. As I needed multiple ajax requests to fire and return data first to count the list items.
$(document).ajaxComplete(function(){
alert("Everything is ready now!");
});