I have the following snippet:
class A : public QWidget
{
Q_OBJECT
public:
A(QWidget *parent = 0);
void
setGeometry(int x, int y, int w, int h);
protected:
virtual void
resizeEvent(QResizeEvent *event);
}
class B : public A
{
Q_OBJECT
public:
B(A*parent = 0);
void
setGeometry(int x, int y, int w, int h);
protected:
virtual void
resizeEvent(QResizeEvent *event);
}
void
A::setGeometry(int x, int y, int w, int h)
{
QWidget::setGeometry(x, y, w, h);
}
void
A::resizeEvent( QResizeEvent * event)
{
QWidget::resizeEvent(event);
// common A and B stuff
}
void
B::setGeometry(int x, int y, int w, int h)
{
A::setGeometry(x, y, w, h);
}
void
B::resizeEvent( QResizeEvent * event)
{
A::resizeEvent(event);
}
Calling setGeometry
on an instance of A
will fire resizeEvent()
. Invoke setGeometry
on an instance of B will not fire resizeEvent()
. Is there anything wrong with this?
EDIT:
I could do the same calculation I need inside setGeometry
successfully. Now, mine is only curiosity.