I'm attempting to get a square shape to follow my mouse around on the canvas using "mousemove".
function start(){
var canvastmp = document.getElementById("myCanvas")
var canvas = canvastmp.getContext("2d");
window.addEventListener('mousemove', trevor, false);
}
function trevor(pos){
canvas.clearRect(0,0,600,400);
var x = pos.clientX;
var y = pos.clientY;
canvas.fillRect(x-25,y-25,100,100);
}
window.addEventListener('load',start,false);
When I run it, nothing at all shows up. I've been tweaking it and scouring it for a while now, and I can't seem to figure out what's wrong. Again, I'm sorry for the totally nooby question! Any help at all is much appreciated.
Also, I'm using Chrome, if that helps.