Possible Duplicate:
Circle-Rectangle collision detection (intersection)
Collision detection between a line and a circle in JavaScript
This is more pseudo than actual working code...
var dX = rectanlge.x - circle.x;
var dY = rectangle.y - circle.y;
var distance = Math.sqrt((dX*dX)+(dY*dY));
if(distance < circle.radius){
//Collision
}
This is all I have so far to detect whether a circle and rectangle collide in a canvas animation. I am clearly going wrong, can some one point me in the right direction?
rectangles = [];
var rectangle = function(x,y,width,height){
this.x = x;
this.y = y;
this.width = width;
this.height = height;
};
Then I would loop through this array