I want to create a GWT UI where I basically will have a single HTML page that loads a PanelA object. The user will then do their thing and eventually perform an action that will move them onto another view/screen.
I have simplified my existing views to contain just a single button which moves the user onto the next page etc. for simplicity I only have 2 views to start.
Here is my start up entry point.
public class StockWatcher implements EntryPoint
{
public void onModuleLoad()
{
final RootPanel rootPanel = RootPanel.get();
rootPanel.add( PanelA.getInstance() );
}
}
Here is the PanelA class
public class PanelA extends HTMLPanel
{
private static PanelA panel;
private PanelA()
{
super("Panel A");
final RootPanel rootPanel = RootPanel.get();
Button btnNewButton = new Button("Go to panel B");
btnNewButton.addClickHandler(new ClickHandler() {
public void onClick(ClickEvent event)
{
rootPanel.clear();
rootPanel.add( PanelB.getInstance() );
}
});
add(btnNewButton);
}
public static PanelA getInstance()
{
if (panel == null)
{
panel = new PanelA();
}
return panel;
}
}
My other PanelB class is pretty much the same as PanelA , ie button that brings me back to PanelA My UI works as desired. My Question is, Is this singleton type pattern a correct or proper way to do this? ie Have a stack of Singleton UI views that get popped on/off the main panel? Also, what is the best way to handle hitory/breadcrumb trace through a GWT app, ie allowing a user to go back to the previous screen bearing in mind that they may navigate to PanelX from either of PanelA, PanelB or PanelC