I'm looking for input on the most elegant interface to put around a memory-mapped register interface where the target object is split in the register:
union __attribute__ ((__packed__)) epsr_t {
uint32_t storage;
struct {
unsigned reserved0 : 10;
unsigned ICI_IT_2to7 : 6; // TOP HALF
unsigned reserved1 : 8;
unsigned T : 1;
unsigned ICI_IT_0to1 : 2; // BOTTOM HALF
unsigned reserved2 : 5;
} bits;
};
In this case, accessing the single bit T
or any of the reserved
fields work fine, but to read or write the ICI_IT
requires code more like:
union epsr_t epsr;
// Reading:
uint8_t ici_it = (epsr.bits.ICI_IT_2to7 << 2) | epsr.bits.ICI_IT_0to1;
// Writing:
epsr.bits.ICI_IT_2to7 = ici_it >> 2;
epsr.bits.ICI_IT_0to1 = ici_it & 0x3;
At this point I've lost a chunk of the simplicity / convenience that the bitfield abstraction is trying to provide. I considered the macro solution:
#define GET_ICI_IT(_e) ((_e.bits.ICI_IT_2to7 << 2) | _e.bits.ICI_IT_0to1)
#define SET_ICI_IT(_e, _i) do {\
_e.bits.ICI_IT_2to7 = _i >> 2;\
_e.bits.ICI_IT_0to1 = _i & 0x3;\
while (0);
But I'm not a huge fan of macros like this as a general rule, I hate chasing them down when I'm reading someone else's code, and far be it from me to inflict such misery on others. I was hoping there was a creative trick involving structs / unions / what-have-you to hide the split nature of this object more elegantly (ideally as a simple member of an object).