29

Here is a simple layout:

      <RelativeLayout
            android:layout_width="match_parent"
            android:layout_height="wrap_content">

            <ImageView
                android:id="@+id/companyIcon"
                android:layout_width="wrap_content"
                android:layout_height="40dp" <!-- notice I've limited a height -->
                android:scaleType="fitStart"
                android:adjustViewBounds="true"
                android:layout_alignParentLeft="true" />

            <TextView
                android:id="@+id/companyName"
                android:layout_width="wrap_content"
                android:layout_height="wrap_content"
                android:layout_toRightOf="@id/companyIcon"
                android:layout_marginLeft="3dp"
                android:layout_centerVertical="true"
                android:textStyle="bold"
                android:textColor="#20526d" />
        </RelativeLayout>

The height of an image I will set by setImageBitmap() is more that 40dp. Using this layout I have an extra space between ImageView and TextView, where did it come from? enter image description here

But after I wrap the ImageView with FrameLayout I don't have this unnecessary extra space:

<RelativeLayout
            android:layout_width="match_parent"
            android:layout_height="wrap_content">

            <FrameLayout
                android:id="@+id/image_container"
                android:layout_width="wrap_content"
                android:layout_height="wrap_content">

                <ImageView
                    android:id="@+id/companyIcon"
                    android:layout_width="wrap_content"
                    android:layout_height="40dp"
                    android:scaleType="fitStart"
                    android:adjustViewBounds="true"
                    android:layout_alignParentLeft="true" />
            </FrameLayout>

            <TextView
                android:id="@+id/companyName"
                android:layout_width="wrap_content"
                android:layout_height="wrap_content"
                android:layout_toRightOf="@id/image_container"
                android:layout_marginLeft="3dp"
                android:layout_centerVertical="true"
                android:textStyle="bold"
                android:textColor="#20526d" />
        </RelativeLayout>

And the result:

enter image description here

Can you guys explain why shall I put ImageView into FrameLayout to have things as intended? Thank you very much.

Martin Konecny
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Eugene
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  • Can you try to use a LinearLayout instead of Relativelayout as a parent. RelativeLayout proved buggy on many occasions. – Sherif elKhatib Feb 08 '13 at 15:18
  • You have to assign android:layout_width="80dp or 100dp" to your ImageView. Dont worry your image would not stretch/compress – Umer Abid Feb 11 '13 at 14:43

6 Answers6

31

The height of an image I will set by setImageBitmap() is more that 40dp. Using this layout I have an extra space between ImageView and TextView, where did it come from?

Since the android:layout_height="40dp" with a android:scaleType="fitStart", the image is getting scaled down (and to the left/start) to fit the height, so this "extra space" is actually the original width of the image, since your android:layout_width="wrap_content". I recreated your layout with my own image that is larger than 40dp. When you select the ImageView, you can see that its bounds stretch to the image's original width.

Original Layout

To further prove this, if I set android:scaleType="center", no fit is applied and you can see the ImageView's original width.

Original Layout not scaled to fit

Can you guys explain why shall I put ImageView into FrameLayout to have things as intended?

It appears that since your FrameLayout uses android:layout_width="wrap_content", it gets the correct scaled down width from your ImageView after it gets scaled due to android:adjustViewBounds="true". It is strange that the ImageView itself uses android:layout_width="wrap_content", but shows the original image's width, and not the scaled width. My hunch is that the height and width of ImageViews get set before the scaling is applied, so the ImageView gets the original image's width, but the parent FrameLayout gets the scaled width of it's ImageView child after the scaling is applied. This may not be true, but it appears that way to me.

However, you can solve the unscaled width issue (without using a FrameLayout) by using android:maxHeight="40dp" on the ImageView. You can then set android:layout_height="wrap_content" so your images can be smaller than 40dp if the image is smaller.

<ImageView
    android:id="@+id/companyIcon"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:layout_alignParentLeft="true"
    android:adjustViewBounds="true"
    android:maxHeight="40dp"
    android:scaleType="fitStart" />

Original Layout using maxHeight

Steven Byle
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4

This applies to almost all the view but answer is written considering specifically ImageView

Guideline to set Height and Width

Choose one of this three options only.

  1. Set both height and width to "WRAP_CONTENT"
  2. Set both height and width to "FILL_PARENT"
  3. Set both height and width to "FIXED SIZE"

    *Avoid using mixture of them say Width=WRAP_CONTENT and Height=FILL_PARENT

Guideline to set SCALETYPE for ImageView

What does ScaleType do?

It scale the image you set to the ImageView, It doesn't scale ImageView so when you set it to fitStart it will scale your image and show on the right but your imageView will remain same in terms of height and width as what you have specified.

As if you are using WRAP_CONTENT for height and width you don't need to specify ScaleType cause your ImageView is automatically going to be as big as your image.

As if you are using FILL_PARENT for height and width you will have option to show the image in Center,Start,End or in Full view.. so based on that you can choose your ScaleType.

As if you are using FIXED_SIZE fpr height and width you should opt for scaletype=FITXY.


Guideline to set Image into ImageView

As if you are setting image statically in XML then you have one image on your hand so you can create image of the size you wish as per your layout design and just move on with WRAP_CONTENT.

As if you are setting image at runtime after downloading it from somewhere, that time download the image and create bitmap of the size you prefer and then set it to ImageView


Specific to your case

You can see that your image is quite stretched and the text is not readable that's because you have downloaded and set image as it is but in smaller height and width.. rather you should have done like,

Set ImageView height and width to WRAP_CONTENT in XML file

                    <ImageView
                    android:id="@+id/companyIcon"
                    android:layout_width="wrap_content"
                    android:layout_height="wrap_content"
                    android:layout_alignParentLeft="true" />

Download image in your required size say 50X100, for example see this code

class LoadPics extends AsyncTask<Void, Bitmap, Bitmap> {
    String urlStr;
    ImageView iv;
    int width, height;

    public LoadPics(ImageView iv, String url, int width, int height) {
        this.iv = iv;
        this.urlStr = url;
        this.width = width;
        this.height = height;
    }

    @Override
    protected Bitmap doInBackground(Void... params) {
        try {
                InputStream in = null;
                try {
                    URL url = new URL(urlStr);
                    URLConnection urlConn = url.openConnection();
                    HttpURLConnection httpConn = (HttpURLConnection) urlConn;
                    httpConn.connect();
                    in = httpConn.getInputStream();
                } catch (MalformedURLException e) {
                    e.printStackTrace();
                } catch (IOException e) {
                    e.printStackTrace();
                }

                BitmapFactory.Options o = new BitmapFactory.Options();
                o.inJustDecodeBounds = true;

                int scale = 2;
                if (o.outHeight > width || o.outWidth > height) {
                    scale = 2 ^ (int) Math.ceil(Math.log(width
                            / (double) Math.max(o.outHeight, o.outWidth))
                            / Math.log(0.5));
                }

                if (scale <= 1 && o.outHeight > 150) {
                    scale = 5;
                }

                BitmapFactory.Options o2 = new BitmapFactory.Options();
                o2.inSampleSize = scale;
                Bitmap b1 = BitmapFactory.decodeStream(in, null, o2);
                b1 = Bitmap.createScaledBitmap(b1, width, height, true);
                loader.addToCache(urlStr, b1);
                publishProgress(b1);

        } catch (Exception e) {
            e.printStackTrace();
        }
        return null;
    }

    @Override
    protected void onProgressUpdate(Bitmap... values) {
        super.onProgressUpdate(values);
        iv.setImageBitmap(values[0]);
    }
}

And call this method with your arguments,

new LoadPics(ivUser,imgURL,100,50).execute();
MKJParekh
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  • Nicely stated, good explanation on ImageView. Although I think the real question is: "Why is adding a FrameLayout fixing the problem?" – Sherif elKhatib Feb 14 '13 at 11:45
  • Yes.. Using framelayout how its working fine.. I couldn't get that.. but this is how I follow.. so I posted.. @SherifelKhatib BTW thanks for +1 – MKJParekh Feb 14 '13 at 12:13
1

try to replace android:scaleType="fitStart" with this android:scaleType="fitXY"


Edit

in your image view you should set the width of imagView to wrap-content this will take the size of image. If you hard-code the imageView's width (as you have done it by giving the width to 40dp) then this will not look so good in other android mobile devices.

Still if you want to do so then Try to load image of lesser in resolution. if this image is 200X100 in resolution, then try to load the image of 100X50 in your ImageView

Qadir Hussain
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0

If you do android:scaleType="FIT_END", without the FrameLayout, does that put the Subway image near the "Subway" text? I wonder, because you have android:layout_alignParentLeft="true" in there. I'm thinking that the ImageView's original size before the scaling is what is throwing off the layout without a FrameLayout.

It probably doesn't matter too much, but it does take some processing to scale and resize the image for what you want it to do. If it is viable for what you want to do, I'd simply resize the image myself instead of relying on XML. If I wanted to cater to multiple sizes, I would have a couple of different layouts made. This of course may be overkill for your purpose, I do not know.

Steven_BDawg
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  • `android:adjustViewBounds="true"` should readjust the View's bounds after scaling, though it appears it's not doing that it says it should. – Jason Robinson Feb 11 '13 at 06:15
0

Extra space came in first image because u set match parent in image container layout. but second u used wrap content in FrameLayout which is image container.

my suggession to do these thing Create linear layout insider relative layout and apply layout_weight propert so ratio will be same in both view.

Kishor datta gupta
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0

try to set the scale type to center_inside.

Ray
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