I'm currently working with OpenGL use glm library, I see each header file (*.hpp) had it own implementation file (*.inl) but how can it auto-compile (or linking) glm each time we compile project? For example:
#include <glm/glm.hpp>
// We actualy dont included any *.inl files
// And in glm.hpp (or any *.hpp files) are not included too!
but when compile, it had no error!