I have a huge 3D volume, which sizes above 2GB. I want to load this data, process it and display in my application as a 3D volume, in which zooming and rotation of volume cn be performed.
I saw applications which loads this huge data and displays it.
My doubt is that, Windows32 bit applications address space is limited to 2GB, then what is the technique used inside these applications to handle this huge volume?
or
How can i mange these huge data in my application with optimal performance?