I have an OpenGL application and I would like to add a GUI to it.
My problem is that I want to keep my way of creating the window and my mainloop. In fact, I want to keep my application and just add some widgets to interact with the scene...
I know that we can use OpenGL as renderer by overloading QApplication but it creates a window and create another OpenGL context that i don't want... I know that I can use a QGLWidget to render OpenGL scene into it but it doesn't fit what I want too...
I searched on many forums without finding a solution. I want to know if it's possible and if yes, what is the way to achieved that ?
If it's not possible to do it, is there a way to do it ? It seems that CEGUI can do it but in my opinion it seems a bit young no ?