I'm trying to read wav files off the SD card for a audio sampler app I'm building using the NDK and 100% native code. I have a method which iterates through a predefined array containing the sample paths and streams each individually into a data buffer to be later played by OpenSL.
When I loaded the files as assets, using the following method:
int open_asset(AAssetManager* mgr, char* filename, int samp)
{
assert(NULL != mgr);
AAsset *asset = AAssetManager_open(mgr, filename, AASSET_MODE_BUFFER);
__android_log_write(ANDROID_LOG_DEBUG, "ASSET", "AAssetManager_open");
if (NULL == asset)
{
__android_log_write(ANDROID_LOG_DEBUG, "ASSET", "Asset not found, loading aborted.");
return JNI_FALSE;
}
oneshot_samples[samp].buffer_header = (unsigned short*) malloc(HEADER_SIZE);
AAsset_read(asset, oneshot_samples[samp].buffer_header, HEADER_SIZE);
unsigned short* fmttype;
unsigned long* databytes;
fmttype = (oneshot_samples[samp].buffer_header + 10);
if (*fmttype != 0x1)
{
__android_log_write(ANDROID_LOG_DEBUG, "ASSET", "*fmttype not PCM, loading aborted.");
return JNI_FALSE;
}
databytes = (oneshot_samples[samp].buffer_header + 20);
oneshot_samples[samp].data_size = *databytes;
oneshot_samples[samp].buffer_data = (unsigned short*) malloc(*databytes);
AAsset_seek(asset, HEADER_SIZE, SEEK_SET);
AAsset_read(asset, oneshot_samples[samp].buffer_data, oneshot_samples[samp].data_size);
__android_log_print(ANDROID_LOG_DEBUG, "ASSET", "*fmttype: %x", *fmttype);
__android_log_print(ANDROID_LOG_DEBUG, "ASSET", "*databytes: %x", *databytes);
AAsset_close(asset);
__android_log_write(ANDROID_LOG_DEBUG, "ASSET", "AAsset_close(asset)");
return JNI_TRUE;
}
They load without a problem. But for my app, I want the user to be able to read samples from the SD Card too. I changed the file paths to a hard coded location on the SD Card (just for testing), and tried the following method using fopen() and fread():
void open_external_file(char* filepath, int samp)
{
FILE* fp;
oneshot_samples[samp].buffer_header = (unsigned short*) malloc(HEADER_SIZE);
__android_log_print(ANDROID_LOG_DEBUG, "open_external_file",
"filepath: %s", filepath);
__android_log_print(ANDROID_LOG_DEBUG, "open_external_file",
"size of filepath: %d", sizeof filepath);
if ((fp = fopen(filepath, "r")) != NULL)
{
__android_log_write(ANDROID_LOG_DEBUG, "open_external_file", "fopen()");
fread(oneshot_samples[samp].buffer_header, sizeof(unsigned short), HEADER_SIZE, fp);
}
unsigned short* fmttype;
unsigned long* databytes;
fmttype = (oneshot_samples[samp].buffer_header + 10);
if (*fmttype != 0x1)
{
__android_log_write(ANDROID_LOG_DEBUG, "open_external_file", "*fmttype not PCM, loading aborted.");
}
databytes = (oneshot_samples[samp].buffer_header + 20);
oneshot_samples[samp].data_size = *databytes;
oneshot_samples[samp].buffer_data = (unsigned short*) malloc(*databytes);
__android_log_print(ANDROID_LOG_DEBUG, "open_external_file", "*fmttype: %x", *fmttype);
__android_log_print(ANDROID_LOG_DEBUG, "open_external_file", "*databytes: %x", *databytes);
fseek(fp , HEADER_SIZE , SEEK_SET);
fread(oneshot_samples[samp].buffer_data, sizeof(unsigned short), oneshot_samples[samp].data_size, fp);
fclose(fp);
__android_log_write(ANDROID_LOG_DEBUG, "open_external_file", "fclose(fp);");
}
Which gives me the dreaded ANR and inevitable crash:
06-06 11:42:30.915: I/dalvikvm(7222): threadid=3: reacting to signal 3 06-06 11:42:30.915: A/libc(7222): Fatal signal 11 (SIGSEGV) at 0x0000000c (code=1)
But the weird thing is that it happens seemingly quite randomly - there are 36 odd samples, and sometimes the error appears after just the 4th, and sometimes after 20 or so. After reading this thread, it appears it could be a segmentation fault, but I'm at a loss as to how it could be caused - or what the difference between the two methods is.
The values from the file header *fmttype and *databytes are returned 100% correctly every time.
I'm very new to C so it's quite possible I'm doing something obviously wrong - would really appreciate if someone more experienced could shed some light onto what the cause may be.
Update: I switched back using AAsset_read(), and am still getting:
06-06 12:33:50.393: I/dalvikvm(9755): threadid=3: reacting to signal 3 06-06 12:33:50.393: I/dalvikvm(9755): Wrote stack traces to '/data/anr/traces.txt'
But the files still load fine every time, and the app does not crash. The total size of my test samples is 48.4 MB for a 512 MB test tablet - could this be causing the issue? Still, if it was I don't see how using AAsset_read() would make a difference.