My question is mainly in relation to iOS, but also a general question for application programming. Does the size of a file affect the performance of the application overall? Does the file size affect the performance of the code within that file?
I would imagine that only the code that is executed effects performance on anything other than an insignificant level.
Referenced here at How file size affect performance?
It is stated that in a properly configured server the code gets locked into the memory, and then the effect is nonexistent. Is this true for other apps like iOS or Desktop apps?
EDIT: Additionally, is it worth exporting certain features to their own classes to improve performance, or would I only want to do this for readability?