I'm trying to implement the double tap and the pinch to zoom activity. I wrote some code for the first one but it seem not to work (i can use only the android emulator for eclipse for now. So I'm not sure if my result is the right one)
Anyway I'm not able to understand what am I doing wrong. I'm surely forgetting something.
This is my code:
public class ImageZoomView extends View implements OnGestureListener {
private static final int SCALING_FACTOR = 50;
private final int LANDSCAPE = 1;
private GestureDetector gestureDetector;
private Drawable image = null;
private int scalefactor = 0;
private int orientation;
private int zoomCtr = 0;
private long lastTouchTime = 0;
private int winX, winY, imageX, imageY, scrollX = 0, scrollY = 0, left,
top, bottom, right;
public ImageZoomView(Context context, int orientation) {
super(context);
setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT,
LayoutParams.FILL_PARENT));
this.orientation = orientation;
gestureDetector = new GestureDetector(this);
}
public void setImage(Drawable bitmap, Activity activity) {
image = bitmap;
imageSetting(activity);
}
public void setImage(Bitmap bitmap, Activity activity) {
image = new BitmapDrawable(bitmap).getCurrent();
imageSetting(activity);
}
/**
* Works in both landscape and portrait mode.
*/
private void imageSetting(Activity activity) {
scrollX = scrollY = 0;
scalefactor = 0;
imageX = winX = activity.getWindow().getWindowManager()
.getDefaultDisplay().getWidth();
imageY = winY = activity.getWindow().getWindowManager()
.getDefaultDisplay().getHeight();
if (orientation == LANDSCAPE) {
imageX = 3 * imageY / 4;
}
calculatePos();
}
public void calculatePos() {
int tempx, tempy;
tempx = imageX + imageX * scalefactor / 100;
tempy = imageY + imageY * scalefactor / 100;
left = (winX - tempx) / 2;
top = (winY - tempy) / 2;
right = (winX + tempx) / 2;
bottom = (winY + tempy) / 2;
invalidate();
}
/**
* Redraws the bitmap when zoomed or scrolled.
*/
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (image == null)
return;
image.setBounds(left + scrollX, top + scrollY, right + scrollX, bottom
+ scrollY);
image.draw(canvas);
}
public void zoomIn() {
scalefactor += SCALING_FACTOR;
calculatePos();
}
public void zoomOut() {
if (scalefactor == 0)
return;
scrollX = scrollY = 0;
scalefactor -= SCALING_FACTOR;
calculatePos();
}
public void scroll(int x, int y) {
scrollX += x / 5;
scrollY += y / 5;
if (scrollX + left > 0) {
scrollX = 0 - left;
} else if (scrollX + right < winX) {
scrollX = winX - right;
}
if (scrollY + top > 0) {
scrollY = 0 - top;
} else if (scrollY + bottom < winY) {
scrollY = winY - bottom;
}
invalidate();
}
@Override
public boolean onTouchEvent(MotionEvent me) {
boolean onTouchEvent = gestureDetector.onTouchEvent(me);
return onTouchEvent;
}
@Override
public boolean onDown(MotionEvent arg0) {
long thisTime = arg0.getEventTime();
if (thisTime - lastTouchTime < 250) {
lastTouchTime = -1;
onDoubleTap();
return true;
}
lastTouchTime = thisTime;
return true;
}
@Override
public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX,
float distanceY) {
if (zoomCtr == 0)
return false;
scroll((int) (e2.getX() - e1.getX()), (int) (e2.getY() - e1.getY()));
return true;
}
private void onDoubleTap() {
if (zoomCtr == 0) {
zoomCtr++;
zoomIn();
return;
}
zoomCtr--;
zoomOut();
}
}
And this is where I call the activity:
public class FullScreenPhoto extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_full_screen_photo);
Intent intent = getIntent();
String path = intent.getStringExtra("Path");
ImageView img = (ImageView)findViewById(R.id.photo);
img.setImageURI(Uri.parse(path));
ImageZoomView imageView = new ImageZoomView(
this,getWindow().getWindowManager().getDefaultDisplay().getOrientation());
this.setContentView(imageView);
}
}
It display the full image on the screen but when tapping on it, nothing happens.