I'm currently porting a Flash game to OUYA (an Android powered device) via Adobe Air.
Most of the work has been done already; it's packaged up and runs on Android devices.
However! It's stuck in a tiny corner on the screen, as seen in this picture
What I want is for the game to scale to the full size of the screen, while keeping the aspect ratio. I've seen other Flash to Air to Android games do this, so I know it's possible, I just don't know how.
Anyone have any tips? Thanks!