I am developing an iOS game in Unity3d using the prime31's plugin for In App Purchases, but it doesn't work on iOS 7.0.3. The app just crashes as soon as I initialize the In App module. The important thing to note is that this code and plugin is working perfectly in iOS 7.0.2 and below.
To debug the problem I created a native sample app and in it the following callback function is never called in iOS 7.0.3
- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response
and purchasing any product also produces a crash.
Any help would be highly appreciated.