Basicly I am creating a game that you click on falling objects, E.G cookies, and I need to know how to check and see if a certain cookie has been pressed so it can disappear but the problem is that its in an array.
Here is a bit of my code: Input class...
public class Input implements MouseListener, MouseMotionListener{
@Override
public void mousePressed(MouseEvent e) {
if(e.getSource().equals(MainGame.CG)){
if(MainGame.MG.inGame){
//There is actually something else here but its classified (haha sorry about that)
if(e.getPoint().x > /*I NEED SOMETHING HERE*/){
//tells you if the object has been pressed
MainGame.CG.cookieClicked = true; //CG = ClickerGame
}
}
}
}
}
class with array...
public class ClickerGame extends JPanel{
public int amount;
public FallingObject[] fo = new FallingObject[120]; //THE ARRAY I'M HAVING TROUBLES WITH
/*THE REST IS A SECRET (SORRY ABOUT THAT)*/
}
If you don't understand here is a picture to demonstrate what I need...