I'm putting together a program that runs on the desktop rather than being an online program. There are relatively easy ways (http://swf-to-exe.com/) to do that for Windows. Now I need to put together something for Macs. I asked this before and got some good hints which I am now pursuing. This page was recommended.
Can somebody explain what this means? I find adt.bat and adt.jar files, but I am clueless as to what these directions are telling me to do:
adt -package
-keystore ../cert.p12 -storetype pkcs12
-target bundle
myApp.app
myApp-app.xml
myApp.swf icons resources
I've been doing many searches for information about this but haven't found it.
Here are the instructions I got from Jeff Ward in this question:
In Flash Develop, I created an "AIR AS3 Projector" type project named DesktopTest. I then modified the Packager.bat file according to the article I posted above. Change the OUTPUT and call adt lines and leave the other lines of the file in-tact:
set OUTPUT=-target bundle %AIR_NAME% And:
call adt -package %OPTIONS% %SIGNING_OPTIONS% %OUTPUT% %APP_XML% %FILE_OR_DIR% You then need to run CreateCertificate.bat once (right-click, execute). After that, compile your project and run PackageApp.bat. For my project named DesktopTest, this results in a DesktopTest sub directory that is my compiled app, with a DesktopTest.exe in it.
That part makes sense. What I don't understand is how to deal with the information from Adobe. I'm sure it's simple, but this is an area I haven't dealt with much and I'm drawing a blank.