I have an informatic project with JAVA langage for class and it's rated to graduate from high school.
Btw my program consists in drawing geometrical forms in the JPanel with clic control but I don't know how to put, in my main program, fonctions which draw figures as I want like drawSquare(x,y,length). For the moment the program show this window (it's a JFrame with my JPanel inside):
https://i.stack.imgur.com/ayZv2.png
I have a method readClick() which give to a Point point the coordinates point.x and point.y in the frame but I don't know how, in my main, I can do to call a graphical drawing. "My problem is that I want to put in my main program something like
Point clic;
clic= Fenetre.readClick() ; // I have this method which wait me to clic on the frame
x = clic.x ; //and give to point the coordonates
y= clic.y; // point.x && point.y
clic = Fenetre.readClick();
a = clic.x ;
b = clic.y ;
"Function which draws rectangle for example"(x,y,a,b);
//It's this fonction I want to create and
// I want it to draw the rectangle in the JPanel
But I don't know how to make the function which adds a drawing in the JPanel "
My main program :
public class Geogebra {
@SuppressWarnings("unused")
public static void main(String args[]){
Fenetre fen = new Fenetre();
}}
My window class :
import java.awt.Color;
import java.awt.Point;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Line2D;
import java.awt.geom.Rectangle2D;
import java.util.concurrent.SynchronousQueue;
import javax.swing.JFrame;
@SuppressWarnings({ "unused", "serial" })
public class Fenetre extends JFrame {
static Panneau component = null;
private final static SynchronousQueue<MouseEvent> clicks = new SynchronousQueue<MouseEvent>();
public Fenetre(){
JFrame frame = new JFrame();
component = new Panneau();
frame.setTitle("ISNOGEBRA");
frame.setSize(900, 700); // Taille initiale de la fenetre : 900 * 700
frame.setLocationRelativeTo(null);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setContentPane(component);
frame.setVisible(true);
component.addMouseListener( new MouseAdapter() {
@Override
public void mouseClicked(MouseEvent e) {
clicks.offer(e);
}
});
}
public static MouseEvent readMouse() {
try {
return clicks.take();
}
catch (InterruptedException e) {
throw new AssertionError();
}
}
public static Point readClick() {
return readMouse().getPoint();
}
}
My JPanel class (the two class Mathwrapper and Menu just draw the interface, I'll show them if needed but it's really long) :
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.Shape;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Line2D;
import java.awt.geom.Rectangle2D;
import java.util.concurrent.ConcurrentLinkedQueue;
import javax.swing.JPanel;
@SuppressWarnings({ "serial", "unused" })
public class Panneau extends JPanel implements MouseListener {
Menu menu;
MathWrapper mw;
public Panneau(){
super();
this.setBackground(Color.WHITE);
menu = new Menu(20, 20);
mw = MathWrapper.getInstance(0, 80);
this.setOpaque(true);
this.addMouseListener(this);
}
@Override
public void paintComponent(Graphics g){
menu.draw(g);
mw.draw(g);
}
public void mouseClicked(MouseEvent e) {
//That shows a blue square behind the icon in the menu I click on
//and draws a black one on the one which was selected
if((e.getX() > 20 && e.getX() < 60) && (e.getY()) > 20 && e.getY() < 60){
menu.btns[menu.activeTool].toggleClicked();
menu.btns[0].toggleClicked();
menu.activeTool = 0;
}else if((e.getX() > 80 && e.getX() < 120) && (e.getY()) > 20 && e.getY() < 60){
menu.btns[menu.activeTool].toggleClicked();
menu.btns[1].toggleClicked();
menu.activeTool = 1;
}else if((e.getX() > 140 && e.getX() < 180) && (e.getY()) > 20 && e.getY() < 60){
menu.btns[menu.activeTool].toggleClicked();
menu.btns[2].toggleClicked();
menu.activeTool = 2;
}else if((e.getX() > 200 && e.getX() < 240) && (e.getY()) > 20 && e.getY() < 60){
menu.btns[menu.activeTool].toggleClicked();
menu.btns[3].toggleClicked();
menu.activeTool = 3;
}else if((e.getX() > 260 && e.getX() < 300) && (e.getY()) > 20 && e.getY() < 60){
menu.btns[menu.activeTool].toggleClicked();
menu.btns[4].toggleClicked();
menu.activeTool = 4;
}
mw.setActiveTool(menu.activeTool);
this.repaint();
}
public void mouseEntered(MouseEvent e) {
}
public void mouseExited(MouseEvent e) {
}
public void mousePressed(MouseEvent e) {
}
public void mouseReleased(MouseEvent e) {
}
}
Please help me I've read plents of documents about JPanel and drawing but I still don't understand ..