If i wanted to make a game that had a similar menu layout to games like candy crush would it be better to use fragments or activities.
So when the user clicks on the app icon your immediately hit with a loading screen (loading textures and media) then before actually getting to play a level you go through 2 or 3 different menus.
From past experience with activities it would be quite difficult to load all the game data in the first activity and keep a reference to it through 2 or more additional activities.
So is the answer here to use fragments?