Say you have a certain class in which each instance of it needs to access the exact same set of data. It is more efficient to declare the data outside the class rather than have each instance make its own one, but doesn't this breach the 'no globals' rule?
Example code:
Foo.h
class Foo{
Foo();
void someFunction();
};
Foo.cpp
#include "Foo.h"
//surely ok since it's only global to the class's .cpp?
const int g_data[length] = {
//contains some data
};
Foo::someFunction(){
//do something involving g_data ..
}
..rather than making 'g_data' a member variable. Or is there some other way which avoids creating a global?