I had to adapt the accepted answer to this question a bit. It was hiding the bar but my view wasn't sizing itself appropriately so I was left with a space at the bottom.
The following code successfully animates the hiding of the tab bar while resizing the view to avoid that issue.
Updated for Swift 3 (now with less ugly code)
func setTabBarVisible(visible: Bool, animated: Bool) {
guard let frame = self.tabBarController?.tabBar.frame else { return }
let height = frame.size.height
let offsetY = (visible ? -height : height)
let duration: TimeInterval = (animated ? 0.3 : 0.0)
UIView.animate(withDuration: duration,
delay: 0.0,
options: UIViewAnimationOptions.curveEaseIn,
animations: { [weak self] () -> Void in
guard let weakSelf = self else { return }
weakSelf.tabBarController?.tabBar.frame = frame.offsetBy(dx: 0, dy: offsetY)
weakSelf.view.frame = CGRect(x: 0, y: 0, width: weakSelf.view.frame.width, height: weakSelf.view.frame.height + offsetY)
weakSelf.view.setNeedsDisplay()
weakSelf.view.layoutIfNeeded()
})
}
func handleTap(recognizer: UITapGestureRecognizer) {
setTabBarVisible(visible: !tabBarIsVisible(), animated: true)
}
func tabBarIsVisible() -> Bool {
guard let tabBar = tabBarController?.tabBar else { return false }
return tabBar.frame.origin.y < UIScreen.main.bounds.height
}
Older Swift 2 Version
func setTabBarVisible(visible: Bool, animated: Bool) {
// hide tab bar
let frame = self.tabBarController?.tabBar.frame
let height = frame?.size.height
var offsetY = (visible ? -height! : height)
println ("offsetY = \(offsetY)")
// zero duration means no animation
let duration:NSTimeInterval = (animated ? 0.3 : 0.0)
// animate tabBar
if frame != nil {
UIView.animateWithDuration(duration) {
self.tabBarController?.tabBar.frame = CGRectOffset(frame!, 0, offsetY!)
self.view.frame = CGRectMake(0, 0, self.view.frame.width, self.view.frame.height + offsetY!)
self.view.setNeedsDisplay()
self.view.layoutIfNeeded()
return
}
}
}
@IBAction func handleTap(recognizer: UITapGestureRecognizer) {
setTabBarVisible(!tabBarIsVisible(), animated: true)
}
func tabBarIsVisible() -> Bool {
return self.tabBarController?.tabBar.frame.origin.y < UIScreen.mainScreen().bounds.height
}