The other day I started up my monogame project and started it up to do a quick play test. It wouldn't work. I was getting 2 errors.
Error 1 The command "SETX MONOGAME_PLATFORM "PSM" > NUL" exited with code 9009. GameName1
Error 2 Metadata file 'C:\Users\Sean\Desktop\Prog\Learning\3D Learning\GameName1\GameName1\bin\PSM\IgnoreMe.dll' could not be found C:\Users\Sean\Desktop\Prog\Learning\3D Learning\3D Learning\CSC 3D Learning
And here is the output from the build.
1>------ Build started: Project: Learnplscon, Configuration: PSM Any CPU ------
1> MonoGame Platform PSM
1> 'SETX' is not recognized as an internal or external command,
1> operable program or batch file.
1>C:\Program Files (x86)\MSBuild\MonoGame\v3.0\MonoGame.ContentPipeline.targets(22,7): error MSB3073: The command "SETX MONOGAME_PLATFORM "PSM" > NUL" exited with code 9009.
2>------ Build started: Project: learnpls, Configuration: Debug x86 ------
2>CSC : error CS0006: Metadata file 'C:\Users\Sean\Desktop\Prog\Learning\learnpls\Learnplscon\Learnplscon\bin\PSM\IgnoreMe.dll' could not be found
========== Build: 0 succeeded, 2 failed, 0 up-to-date, 0 skipped ==========
But Building from last successful build works.
I did not change anything. And any new project I make gets the same problem.
The problem only happens when I add a reference to my content project.
(Referenced project this way: monogame-managing-content )
I made a new project, ran it, everything worked fine. Created a mono game content project, ran it and everything worked fine. Then I added the reference and got the errors. And when I remove the reference Error 2 goes away but error 1 is still there, but the project will run fine.
I have tried reinstalling xna, and monogame. Also tried to reinstall visual studios. I spent all night trying to find an answer online but came up with nothing.
I am using the most recent version of XNA and Monogame 3.2, and I am using windows 8.1.