The XNA Content Pipeline. Usually invoked as part of an "XNA Content Project" (*.contentproj) in Visual Studio (or MSBuild). Imports assets, processes them, and outputs binary files (*.xnb) to be loaded by XNA's `ContentManager` class.
The XNA Content Pipeline is invoked as part of an XNA Content Project (.contentproj) in Visual Studio (or MSBuild). Imports assets, processes them, and outputs binary files (.xnb) to be loaded by XNA's ContentManager
class.
The Content Pipeline is designed to be extended by the developer to incorporate new file formats into the pipeline, but most developers do not need to do this because the Content Pipeline supports the most common formats.