Upon compilation of my program I am getting the following errors:
Error 59 error LNK2019: unresolved external symbol _D3DXMatrixTranspose@8 referenced in function "private: bool __thiscall ColorShaderClass::SetShaderParameters(struct ID3D11DeviceContext *,struct D3DXMATRIX,struct D3DXMATRIX,struct D3DXMATRIX)" (?SetShaderParameters@ColorShaderClass@@AAE_NPAUID3D11DeviceContext@@UD3DXMATRIX@@11@Z) D:\Programs\C++\DirectX 11\Tutorial 2\Tutorial 1\colorshaderclass.obj Tutorial 1
Error 60 error LNK2019: unresolved external symbol _D3DX11CompileFromFileW@44 referenced in function "private: bool __thiscall ColorShaderClass::InitializeShader(struct ID3D11Device *,struct HWND__ *,wchar_t *,wchar_t *)" (?InitializeShader@ColorShaderClass@@AAE_NPAUID3D11Device@@PAUHWND__@@PA_W2@Z) D:\Programs\C++\DirectX 11\Tutorial 2\Tutorial 1\colorshaderclass.obj Tutorial 1
Error 61 error LNK1120: 2 unresolved externals D:\Programs\C++\DirectX 11\Tutorial 2\Debug\Tutorial 1.exe Tutorial 1
I have looked everywhere on the internet for an answer and have tried everything I found, does anyone know why I am getting these errors or how I can fix them?