When you drag a file into a C# application, it will goes as an command-line argument to that application. Like console applications, you can catch it on the Main method on the Program class.
I'll explain it using Windows Forms application.
Open your Program class on the solution. Your program class should look like this.
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
By default, when you create Windows Forms applications, they don't treat command line arguments. You have to make a tiny change on the signature of the Main method, so it can receive arguments:
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main(string[] args)
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
Now you can handle file name argument passed to the application. By default, Windows will put the file name as the first argument. Just do something like this:
static void Main(string[] args)
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
// Before Application.Run method, treat the argument passed.
// I created an overload of the constructor of my Form1, so
// it can receive the File Name and load the file on some TextBox.
string fileName = null;
if (args != null && args.Length > 0)
fileName = args[0];
Application.Run(new Form1(fileName));
}
In case you want to know the constructor overload of my Form1, here it is. Hope it helps!
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
public Form1(string fileName) : this()
{
if (fileName == null)
return;
if (!File.Exists(fileName))
{
MessageBox.Show("Invalid file name.");
return;
}
textBox1.Text = File.ReadAllText(fileName);
}
}