That's what I understood by reading some memory segmentation documents: when a function is called, there are a few instructions (called function prologue) that save the frame pointer on the stack, copy the value of the stack pointer into the base pointer and save some memory for local variables.
Here's a trivial code I am trying to debug using GDB:
void test_function(int a, int b, int c, int d) {
int flag;
char buffer[10];
flag = 31337;
buffer[0] = 'A';
}
int main() {
test_function(1, 2, 3, 4);
}
The purpose of debugging this code was to understand what happens in the stack when a function is called: so I had to examine the memory at various step of the execution of the program (before calling the function and during its execution). Although I managed to see things like the return address and the saved frame pointer by examining the base pointer, I really can't understand what I'm going to write after the disassembled code.
Disassembling:
(gdb) disassemble main
Dump of assembler code for function main:
0x0000000000400509 <+0>: push rbp
0x000000000040050a <+1>: mov rbp,rsp
0x000000000040050d <+4>: mov ecx,0x4
0x0000000000400512 <+9>: mov edx,0x3
0x0000000000400517 <+14>: mov esi,0x2
0x000000000040051c <+19>: mov edi,0x1
0x0000000000400521 <+24>: call 0x4004ec <test_function>
0x0000000000400526 <+29>: pop rbp
0x0000000000400527 <+30>: ret
End of assembler dump.
(gdb) disassemble test_function
Dump of assembler code for function test_function:
0x00000000004004ec <+0>: push rbp
0x00000000004004ed <+1>: mov rbp,rsp
0x00000000004004f0 <+4>: mov DWORD PTR [rbp-0x14],edi
0x00000000004004f3 <+7>: mov DWORD PTR [rbp-0x18],esi
0x00000000004004f6 <+10>: mov DWORD PTR [rbp-0x1c],edx
0x00000000004004f9 <+13>: mov DWORD PTR [rbp-0x20],ecx
0x00000000004004fc <+16>: mov DWORD PTR [rbp-0x4],0x7a69
0x0000000000400503 <+23>: mov BYTE PTR [rbp-0x10],0x41
0x0000000000400507 <+27>: pop rbp
0x0000000000400508 <+28>: ret
End of assembler dump.
I understand that "saving the frame pointer on the stack" is done by " push rbp", "copying the value of the stack pointer into the base pointer" is done by "mov rbp, rsp" but what is getting me confused is the lack of a "sub rsp $n_bytes" for "saving some memory for local variables". I've seen that in a lot of exhibits (even in some topics here on stackoverflow).
I also read that arguments should have a positive offset from the base pointer (after it's filled with the stack pointer value), since if they are located in the caller function and the stack grows toward lower addresses it makes perfect sense that when the base pointer is updated with the stack pointer value the compiler goes back in the stack by adding some positive numbers. But my code seems to store them in a negative offset, just like local variables.. I also can't understand why they are put in those registers (in the main).. shouldn't they be saved directly in the rsp "offsetted"?
Maybe these differences are due to the fact that I'm using a 64 bit system, but my researches didn't lead me to anything that would explain what I am facing.