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i want to upload my first app (in swift) into apple ios store but i get some errors on validation. I've been searching for many hours (on internet) to fix it but i cannot find a solution.

Error 1: Invalid Image Path - No Image found at the path referenced under key 'CFBundleIcons'

This key is empty in info.plist. I've added all icons to a Images.xcassets (no CarPlay icon, plz see images)

Error 2: Missing required icon file: The bundle does not contain an app icon for iPhone/iPod Touch exactly '120x120' pixels, in png format iOS versiona >= 7.0.

Images: Picture 1 Picture 2

It would be great to get a little bit help. thx forward

3 Answers3

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1) you're using the Images.xcassets, you dont need the CFBundleIcon property in the info.plist anymore since the build will actually compile the values into the compiled info.plist.

2) Need to add app icon 120*120 size icon in appIcon list of Images.xcassets for second error.

Paresh Navadiya
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  • Hi, thx for your help. I've removed the CFBundleIcons key from the info.plist and add a AppIcon120x120.png icon. I got already the same error on validation. I've cleaned and rebuild the project before analyzing. – elementarladung Mar 03 '15 at 09:02
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i used makeappicon to create a new iconset and replaced the appiconset with the generated files. Now everything is working right. Thx all

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This has been asked here: Invalid Image Path - No image found at the path. CFBundleIcons Xcode 5

iOS 8/xCode 6 answer, if you get an error AppIcon 120x120 not found, uncheck the car play icon in xcode's AppIcon set. Assuming you're not using car play of course

https://stackoverflow.com/a/26195423/1238867

Community
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JSA986
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  • Hi, there wasn't an car play icon activated! I have read many articles on internet before i asked here. But i already found a solution (read above). Thx for help – elementarladung Mar 03 '15 at 14:56