This answer is specific to situations where the objects to be passed has nested class structure. With nested class structure, making it Parcelable or Serializeable is a bit tedious. And, the process of serialising an object is not efficient on Android. Consider the example below,
class Myclass {
int a;
class SubClass {
int b;
}
}
With Google's GSON library, you can directly parse an object into a JSON formatted String and convert it back to the object format after usage. For example,
MyClass src = new MyClass();
Gson gS = new Gson();
String target = gS.toJson(src); // Converts the object to a JSON String
Now you can pass this String across activities as a StringExtra with the activity intent.
Intent i = new Intent(FromActivity.this, ToActivity.class);
i.putExtra("MyObjectAsString", target);
Then in the receiving activity, create the original object from the string representation.
String target = getIntent().getStringExtra("MyObjectAsString");
MyClass src = gS.fromJson(target, MyClass.class); // Converts the JSON String to an Object
It keeps the original classes clean and reusable. Above of all, if these class objects are created from the web as JSON objects, then this solution is very efficient and time saving.
UPDATE
While the above explained method works for most situations, for obvious performance reasons, do not rely on Android's bundled-extra system to pass objects around. There are a number of solutions makes this process flexible and efficient, here are a few. Each has its own pros and cons.
- Eventbus
- Otto