Using the depreciated System.Json, I get the Result I expect (coming from Javascript): The Child gets a GrandChild and all the Parents know about it...
var Parents = new JsonObject();
var Children = new JsonObject();
var Parent = JsonArray.Parse("[]");
Parents.Add("1", Parent);
var Child = JsonArray.Parse("[]");
Children.Add("1", Child);
var DstParent = (JsonArray)Parents["1"];
DstParent.Add(Children["1"]);
var DstChild = (JsonArray)Children["1"];
JsonObject GrandChild = (JsonObject)JsonArray.Parse("{}");
GrandChild.Add("Age", 15);
DstChild.Add(GrandChild);
var Result = Parents.ToString();
Gives me: "{"1":[[{"Age":15}]]}"
Using Newtonsoft.Json 6.0.8, The Parent is not getting the "hint" that it's Child got a GrandChild.
var Parents = new JObject();
var Children = new JObject();
var Parent = JArray.Parse("[]");
Parents.Add("1", Parent);
var Child = JArray.Parse("[]");
Children.Add("1", Child);
var DstParent = (JArray)Parents["1"];
DstParent.Add(Children["1"]);
var DstChild = (JArray)Children["1"];
var GrandChild = JObject.Parse("{}");
GrandChild.Add("Age", 15);
DstChild.Add(GrandChild);
Gives me: "{"1":[[]]}"
What am I doing wrong?