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I need to make simulation app where i need to move one object from one point to another point in the presence of other objects.

So my question is what are the concept should i need to learn for making implementation.

piyush_dev
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  • graph or bitmap? 2D/3D? what constrains? be more specific... look here http://stackoverflow.com/a/23779490/2521214 and here http://stackoverflow.com/q/29749599/2521214 – Spektre Apr 23 '15 at 16:07
  • @Spektre Graph,2D....Sounds very complicated.... – piyush_dev Apr 24 '15 at 02:53
  • A* on 2D or 3D grids (bitmaps) are easy and reliable. The graph versions are a bit more complicated and there are MANY questions about them here on SO (I had no reason to use graphs in my programing yet so I cant help there) There are also another approaches like using Fields (attractive/rettractive) The concept is that you need to represent your cognitive map of environment (graph or image or voxel map or set of vectors/objects ...) Then update it time to time, and search for partial/full path in it to drive the object(s ) is this multiagent or single path, also are obstacles moving? – Spektre Apr 24 '15 at 06:42
  • Look here http://stackoverflow.com/a/28317199/2521214 the Backtracking section to see how grid A* works (it is really simple) ... – Spektre Apr 24 '15 at 06:45
  • @Spektre ya that was catchy.......I will try to implement...... – piyush_dev Apr 24 '15 at 07:08

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