I am trying to texture a glutSolidTorus()
.
Here is my code:
glColor3f(1.0f, 1.0f, 1.0f);
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, tiring);
glutSolidTorus(.55, 1.8, 25, 25);
glDisable(GL_TEXTURE_2D);
But it does not work. How can I texture glutSolidTorus()
?