I have an Android application with a single Activity (MainActivity). I also have a static state variable (foo) that needs to be started and stopped with MainActivity. The lifetime of foo must match the entire lifetime of MainActivity, not its visible lifetime, nor its foreground lifetime. Here's the basic gist:
static Foo foo;
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
foo.start();
}
protected void onPause()
{
super.onPause();
if (isFinishing())
disposeFoo();
}
protected void onDestroy()
{
super.onDestroy();
disposeFoo();
}
private void disposeFoo()
{
if (foo.isRunning())
foo.stop();
}
Every now and again I will get a crash report that says: Foo has been started while already running.
I can start and stop MainActivity all day long from the app launcher and this crash won't occur. As far as I know, no one is calling startActivity on MainActivity either.
Is it expected behavior that a new instance of MainActivity will be created, and onCreate called on it before the onDestroy is run on the old instance all within the same application? In what circumstances would this occur? Is there a different pattern I should be using to initialize libraries, databases, and other singleton objects?