in our last sprint we tried to add some cocoapods to the project.
Unfortunately, the pods are not added automatically to the compile sources in the base project in Xcode.
That means that I needed to copy some relevant .m files to the list.
Well, it worked just fine for one pod.. But now I'm trying to add ShakeKit Pod and it's just not right! Plus, I don't see the benefits of using cocoapods if I need to import every .m file to my project.
Anyone here knows to tell me what I'm doing wrong?
Environment Details:
- iOS SDK - 8.3
- Xcode - 6.3