60

I am wondering how do we create a bigger center UITabBar like the shot below? Its really beautiful!!!!

enter image description here

Eric Aya
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JayVDiyk
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8 Answers8

64

Click the tab bar button within the view controller of the particular tab bar item you want to make prominent,

Remove the text, just set the image inset top to -25 of the tab bar button.

Like Below image

enter image description here

After that

goto assets,
select the image you set in tab bar button,
set the property Rendering As to Original Image (in case if you have a colourful button or else it would render as one colour)
Like below, enter image description here

Now, You will get it like you wanted, enter image description here

EDIT: To make upper half clickable, inherit UITabBar

class ProminentTabBar: UITabBar {
    var prominentButtonCallback: (()->())?
    
    override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
        guard let items = items, items.count>0 else {
            return super.hitTest(point, with: event)
        }
        
        let middleItem = items[items.count/2]
        let middleExtra = middleItem.imageInsets.top
        let middleWidth = bounds.width/CGFloat(items.count)
        let middleRect = CGRect(x: (bounds.width-middleWidth)/2, y: middleExtra, width: middleWidth, height: abs(middleExtra))
        if middleRect.contains(point) {
            prominentButtonCallback?()
            return nil
        }
        return super.hitTest(point, with: event)
    }
}

And in TabBarController add this

override func viewDidLoad() {
    super.viewDidLoad()
    
    let prominentTabBar = self.tabBar as! ProminentTabBar
    prominentTabBar.prominentButtonCallback = prominentTabTaped
}

func prominentTabTaped() {
    selectedIndex = (tabBar.items?.count ?? 0)/2
}

And remmber there is no nice solution when it comes to UITabBar :-)

ZameerMoh
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29

I recommend you taking a look at the following article. It explains how to customise a tab bar raising the main button.

Code:

UIButton* button = [UIButton buttonWithType:UIButtonTypeCustom];
button.frame = CGRectMake(0.0, 0.0, buttonImage.size.width, buttonImage.size.height);
[button setBackgroundImage:buttonImage forState:UIControlStateNormal];
[button setBackgroundImage:highlightImage forState:UIControlStateHighlighted];

CGFloat heightDifference = buttonImage.size.height - self.tabBar.frame.size.height;
if (heightDifference < 0)
   button.center = self.tabBar.center;
else
{
 CGPoint center = self.tabBar.center;
 center.y = center.y - heightDifference/2.0;
 button.center = center;
}

[self.view addSubview:button];

Guide: https://github.com/boctor/idev-recipes/tree/master/RaisedCenterTabBar

Manuel Escrig
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  • The domain for that link has expired. In your code, is "self" a `UITabBarController`? – cohenadair Dec 22 '16 at 15:07
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    @cohenadair `self` would be the `UIViewController`. I added a link with the Github reposirtory with an [example](https://github.com/boctor/idev-recipes/tree/master/RaisedCenterTabBar) – Manuel Escrig Dec 23 '16 at 15:43
9

Swift 3, 4:

I use this code in the viewDidLoad of my subclass of UITabBarController:

let button = UIButton()
button.setImage(UIImage(named: "home"), for: .normal)
button.sizeToFit()
button.translatesAutoresizingMaskIntoConstraints = false

tabBar.addSubview(button)
tabBar.centerXAnchor.constraint(equalTo: button.centerXAnchor).isActive = true
tabBar.topAnchor.constraint(equalTo: button.centerYAnchor).isActive = true

Sometimes I also set button.adjustsImageWhenHighlighted = false to mimic the behavior of the other items, or change the constraint constant property to move the button up or down.

Community
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juanjo
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  • Don't see how this works for a Tab Bar? I now need a bunch of extra code to make the buttons open the tabs I want? – dub Sep 22 '20 at 12:21
7

Here's the ported Swift 3 version of @Kakashi's answer (and +1 to them), which I put in my custom UITabBarController subclass:

override func viewDidLoad() {
        if let newButtonImage = UIImage(named: "new__button") {
            self.addCenterButton(withImage: newButtonImage, highlightImage: newButtonImage)
        }
 }

 func handleTouchTabbarCenter(sender : UIButton)
 {
    if let count = self.tabBar.items?.count
    {
        let i = floor(Double(count / 2))
        self.selectedViewController = self.viewControllers?[Int(i)]
    }
 }

func addCenterButton(withImage buttonImage : UIImage, highlightImage: UIImage) {

        let paddingBottom : CGFloat = 10.0

        let button = UIButton(type: .custom)
        button.autoresizingMask = [.flexibleRightMargin, .flexibleTopMargin, .flexibleLeftMargin, .flexibleBottomMargin]
        button.frame = CGRect(x: 0.0, y: 0.0, width: buttonImage.size.width / 2.0, height: buttonImage.size.height / 2.0)
        button.setBackgroundImage(buttonImage, for: .normal)
        button.setBackgroundImage(highlightImage, for: .highlighted)

        let rectBoundTabbar = self.tabBar.bounds
        let xx = rectBoundTabbar.midX
        let yy = rectBoundTabbar.midY - paddingBottom
        button.center = CGPoint(x: xx, y: yy)

        self.tabBar.addSubview(button)
        self.tabBar.bringSubview(toFront: button)

        button.addTarget(self, action: #selector(handleTouchTabbarCenter), for: .touchUpInside)

        if let count = self.tabBar.items?.count
        {
            let i = floor(Double(count / 2))
            let item = self.tabBar.items![Int(i)]
            item.title = ""
        }
    }
Michael Dautermann
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4

I followed @Michael Dautermann answer but the button never registers the tap so I modified it to make it work:

  func handleTouchTabbarCenter()
{
    if let count = self.tabBar.items?.count
    {
        let i = floor(Double(count / 2))
        self.selectedViewController = self.viewControllers?[Int(i)]
    }
}

func addCenterButton(withImage buttonImage : UIImage, highlightImage: UIImage) {

    self.centerButton = UIButton(type: .custom)
    self.centerButton?.autoresizingMask = [.flexibleRightMargin, .flexibleTopMargin, .flexibleLeftMargin, .flexibleBottomMargin]
    self.centerButton?.frame = CGRect(x: 0.0, y: 0.0, width: buttonImage.size.width, height: buttonImage.size.height)
    self.centerButton?.setBackgroundImage(buttonImage, for: .normal)
    self.centerButton?.setBackgroundImage(highlightImage, for: .highlighted)
    self.centerButton?.isUserInteractionEnabled = true

    let heightdif: CGFloat = buttonImage.size.height - (self.tabBar.frame.size.height);

    if (heightdif < 0){
        self.centerButton?.center = (self.tabBar.center)
    }
    else{
        var center: CGPoint = (self.tabBar.center)
        center.y = center.y - 24
        self.centerButton?.center = center
    }

    self.view.addSubview(self.centerButton!)
    self.tabBar.bringSubview(toFront: self.centerButton!)

    self.centerButton?.addTarget(self, action: #selector(handleTouchTabbarCenter), for: .touchUpInside)

    if let count = self.tabBar.items?.count
    {
        let i = floor(Double(count / 2))
        let item = self.tabBar.items![Int(i)]
        item.title = ""
    }
}
Joan Cardona
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3

For hide UITabbar, I make custom UITabbarController and insert this method.

- (void)viewDidLoad
{
    [super viewDidLoad];
    [self addCenterButtonWithImage:[UIImage imageNamed:@"logo"] highlightImage:[UIImage imageNamed:@"logo"]];
}

- (void)addCenterButtonWithImage:(UIImage*)buttonImage highlightImage:(UIImage*)highlightImage
{
    float paddingBottom = 10;

    UIButton* button = [UIButton buttonWithType:UIButtonTypeCustom];
    button.autoresizingMask = UIViewAutoresizingFlexibleRightMargin | UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleBottomMargin | UIViewAutoresizingFlexibleTopMargin;
    button.frame = CGRectMake(0.0, 0.0, buttonImage.size.width, buttonImage.size.height);
    [button setBackgroundImage:buttonImage forState:UIControlStateNormal];
    [button setBackgroundImage:highlightImage forState:UIControlStateHighlighted];

    CGRect rectBoundTabbar = [self.tabBar bounds];
    float xx = CGRectGetMidX(rectBoundTabbar);
    float yy = CGRectGetMidY(rectBoundTabbar) - paddingBottom;
    button.center = CGPointMake(xx, yy);

    [self.tabBar addSubview:button];
    [self.tabBar bringSubviewToFront:button];

    // add handle
    [button addTarget:self action:@selector(handleTouchTabbarCenter:) forControlEvents:UIControlEventTouchUpInside];

    // hide title item menu
    NSInteger count = [self.tabBar.items count];
    NSInteger i = floor(count / 2.0);
    UITabBarItem *item = [self.tabBar.items objectAtIndex:i];
    [item setTitle:nil];

}

- (void)handleTouchTabbarCenter:(id)sender
{
    // go to some view
}
Kakashi
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3

I've taken Manuel's example (the accepted answer) and added an adjustment for the bottom safe area insets due to issues with iPhone X.

UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
button.frame = CGRectMake(0.0, 0.0, buttonImage.size.width, buttonImage.size.height);
[button setBackgroundImage:buttonImage forState:UIControlStateNormal];
[button setBackgroundImage:highlightImage forState:UIControlStateHighlighted];

CGFloat heightDifference = buttonImage.size.height - self.tabBar.frame.size.height;
CGPoint center = self.tabBar.center;
if (heightDifference >= 0) {
    center.y = center.y - heightDifference/2.0;
}

if (@available(iOS 11.0, *)) {
    UIWindow *window = UIApplication.sharedApplication.keyWindow;
    CGFloat bottomPadding = window.safeAreaInsets.bottom;
    center.y = center.y - bottomPadding;
}

[self.view addSubview:button];
M-P
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    Thank you for this, the accepted answer is from 2010 so it's nice to see an updated fix for newer models :) – Eman May 08 '20 at 22:07
1

For Swift

dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (Int64)(2.0)), dispatch_get_main_queue(), {
            let button: UIButton = UIButton(type: .Custom)
            let win:UIWindow = UIApplication.sharedApplication().delegate!.window!!

            button.frame = CGRectMake(0.0, win.frame.size.height - 65, 55, 55)
            button.center = CGPoint(x:win.center.x , y: button.center.y)

            button.setBackgroundImage(UIImage(named: "Camera") , forState: .Normal)
            button.setBackgroundImage(UIImage(named: "Camera"), forState: .Highlighted)
            win.addSubview(button)
        });
Hardik Thakkar
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