I have a small, very basic 3d game that runs in all browsers. But my issue is that when it runs in Chrome I can see in my console messages that the sounds are "pending" and don't play when they should. The thing is that after some time have passed ALL sounds play at the same time. It doesn't seem to be happening anywhere else, its just in Chrome. I came across this article that someone posted but it did not solve my issue. Just in case I am running Version 43.0.2357.81 m of Chrome and I am using the Sound Manager 2 library (I needed it in order to have sound work with IE 9 and up).
Can anyone offer some suggestions or point me to any more articles that might point me to a solution? Many thanks in advance!