In Android, i have a socket keeping real-time communication with the server. This app socket is being controlled by a service, that starts on boot and / or whenever a request is being emitted by the app.
Because I cannot depend on Google PlayStore, I fully control the sending + receving of push-messages manually.
Whenever a new push-message arrives from the server, the socket-service sends a local broadcast message and the listening activities can follow there own action.. If no activities are found, a default android notification is given to the user, saying '[ap] You have {n} new message(s)'...
This has its stability problems (the service can be shut down by the OS when low on memory for example) but its okay.
Now, consider the following:
I have multiple activities that listens-for and shows a count of unread messages.
- HomePage
- ConversationsOverviewPage
- 'The' conversation page (chatpage)
Each activity can be on the foreground, but can also be in memory for when the user back-presses and goes back 1 activity. So in Theory, there can be a situation where you want to update different/multiple activities at once.. This prevents having to 're-load' the unread messages from the server when the user gets back to a 'savedInstance'. So the broadcast pattern works best I think.
What is best practise for keeping global track of unread messages, while minimising the server trip on every activity instance:
- Very simpel: Make a server request on each and every activity instance, and write update code again for every activity. But this results in the user seeing a delay, as it takes a second before the app receives data from the server and show the 'unread-messages' balloon.
Simpel: Have a global class.. Holding the unread messages for each conversation, But I feel this can give problems with data being incomplete.. Especially when the app is not 'active'
My old vote: Have another service thats keeping track of the unread messages, that starts on boot (just like the socket).. Only when the service starts / boots, it will requests all unread-messages data from the server. Each activity can than 'ask' for the unread-messages data and don't have to worry about it anymore. But this could be overkill?
My new vote: Keep the socket-service, and add a separate class to this service.. That holds the unread-data.. But this also does not feel to be right.. As the activity would have to ask the service something out-of-scope.. Its not the sockets concern to manage unread messages (separation of concerns), right?
Any thanks from experienced developers is much appreciated!