I am trying to render a frame for a video for vrideo.com or youtube.com.
For a mono 360 frame I get to use 6 THREEJS cameras and then stich them together. How to export a THREE.JS scene into a 360 texture for photosphere
Yet now its time to figure out stereo 360.
Has anybody figured out how to do it yet?
One option is to limit stereo only for the front camera and keep others mono.
An experiment with 12 directional stereo sprites: https://www.youtube.com/watch?v=zQOwywXEq4w
Today Google released Cardboard Camera that seems to be able to capture stereo 360 during rotation of the camera. It looks good. How did they do it?