I know void (*)(int)
is to function pointer but what is void(int)
?
It's used for std::function
template.
Say I have a function void fun(int){}
: decltype(&fun)
gives void(*)(int)
but decltype(fun)
gives void(int)
I know void (*)(int)
is to function pointer but what is void(int)
?
It's used for std::function
template.
Say I have a function void fun(int){}
: decltype(&fun)
gives void(*)(int)
but decltype(fun)
gives void(int)
If T
is a type, then T*
denotes the type "pointer-to-T
".
The type void(int)
is a function type, it's the type of a function taking one int
and returning void
. For example, it is the type of f
if f
is declared as void f(int);
If T = void(int)
, then T*
is spelled void(*)(int)
, so the latter is the type of a function pointer. You can also form a reference to a function, which is T& = void(&)(int)
; this is occasionally more useful (e.g. you can take the address of a function lvalue).
Aside note: Function lvalues decay to their function pointer very easily. You can call a function either via a function lvalue or via a function pointer. When used as an operand for the indirection operator (*
), the function value decays, so you can dereference the pointer again and again:
printf("Hello world\n"); // OK
(*printf)("Hello world\n"); // also OK
(****printf)("Hello world\n"); // four-star programmer
Some of the only times that a function does not decay is when used as the operand of the address-of operator, or when bound to a reference:
void f(int); // our example function
void(*p1)(int) = &f; // no decay of "f" here
void(*p2)(int) = f; // "f" decays
void(&r1)(int) = f; // no decay of "f" here
void g(void(&callback)(int), int n) {
callback(n);
}
g(f, 10); // no decay of "f" here
template <typename F, typename ...Args>
decltype(auto) h(F&& callback, Args&&... args) {
return std::forward<F>(callback)(std::forward<Args>(args)...);
}
h(f, 10); // no decay of "f" here
void (*whatever)(int)
should be read as: whatever is a pointer, pointing to a function, that accepts one int as argument, and returns nothing (ie., void).
void whatever(int)
should be read as: whatever is a function (NOT a pointer), that accepts one int as argument, and returns nothing (ie., void)
Once the pointer to a function is initialized to point to a valid function (one that satisfies the prototype), then you can invoke the function either through its "real" name, or through the pointer.
Pointers to functions are very useful - they're variables, just like anything else, so you can pass them around to other functions (see e.g. qsort()), you can put them in structs, etc..
Given this, the following code is valid:
#include <stdio.h>
void myfun(int x) {
printf("The value of X is %d\n", x);
}
int main() {
void (*myfunp)(int);
myfunp = &myfun;
myfun(13);
myfunp(12);
return 0;
}
void(*)(int)
should be read as type of a pointer which is pointing to a function
, that accepts one int
as argument, and returns nothing.
For understanding more on function to pointer and its usage please check here: http://www.cprogramming.com/tutorial/function-pointers.html