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I want to render 3d objects going around earth. 3D objects would be satellites or space-crafts. I would like also to render vectors from 3D objects for velocity, acceleration etc. I am familiar with C++ and Java. What would I need to know to achieve this? Thanks

1 Answers1

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you need basic math stuff for this like:

Then also some basic gfx knowledge

And finally physics

Spektre
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