Switching to native to get more performance and processing speed, but unfortunately, my app is too slow. Also, when loading high-resolution images, the app crashes.
Here is my full code for you to tell me how to improve it.
java code:
package com.example.invert;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Color;
import android.graphics.drawable.BitmapDrawable;
import android.os.Bundle;
import android.support.v7.app.ActionBarActivity;
import android.util.Log;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.ImageView;
import android.widget.Toast;
public class MainActivity extends ActionBarActivity {
ImageView imageView2;
double[][][] imgArray;
int w, h;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
imageView2 = (ImageView) findViewById(R.id.imageView1);
imageView2.setDrawingCacheEnabled(true);
BitmapDrawable bitmapDrawable = (BitmapDrawable) imageView2
.getDrawable();
final Bitmap bitmap = bitmapDrawable.getBitmap();
Button button = (Button) findViewById(R.id.button1);
button.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
w = bitmap.getWidth();
h = bitmap.getHeight();
imgArray = new double[w][h][3];
for (int i = 0; i < w; i++) {
for (int j = 0; j < h; j++) {
imgArray[i][j][0] = Color.red(bitmap.getPixel(i, j));
imgArray[i][j][1] = Color.green(bitmap.getPixel(i, j));
imgArray[i][j][2] = Color.blue(bitmap.getPixel(i, j));
}
}
imgArray = inv(imgArray, w, h);
Bitmap newBitmap = Bitmap.createBitmap(w, h, bitmap.getConfig());
for (int i = 0; i < w; i++) {
for (int j = 0; j < h; j++) {
newBitmap.setPixel(i, j, Color.rgb(
(int) (imgArray[i][j][0]),
(int) (imgArray[i][j][1]),
(int) (imgArray[i][j][2])));
}
}
imageView2.setImageBitmap(newBitmap);
}
});
}
static {
System.loadLibrary("inv");
}
// internal, private
public native double[][][] inv(double[][][] inputArr, int w, int h);
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.main, menu);
return true;
}
}
C code:
#include <jni.h>
#include <stdio.h>
#include<stddef.h>
JNIEXPORT jobjectArray JNICALL Java_com_example_invert_MainActivity_inv
(JNIEnv *env, jobject obj, jobjectArray arr, jint w, jint h){
double sum = 0;
int i,j,k;
double a[w][h][3];
jsize dim1 = (*env)->GetArrayLength(env, arr);
for (i=0; i<w; i++){
jdoubleArray *line1 = (*env)->GetObjectArrayElement(env, arr, i);
int dim2 = (*env)->GetArrayLength(env, line1);
jdouble *pos1 = (*env)->GetDoubleArrayElements(env, line1, 0);
for (j=0; j<h; j++){
jdoubleArray *line2 = (*env)->GetObjectArrayElement(env, line1, j);
int dim3 = (*env)->GetArrayLength(env, line2);
jdouble *pos2 = (*env)->GetDoubleArrayElements(env, line2, 0);
for (k=0; k<dim3; k++){
a[i][j][k]= pos2[k];
}
(*env)->ReleaseDoubleArrayElements(env, line2, pos2, 0);
(*env)->DeleteLocalRef(env, line2);
}
(*env)->ReleaseDoubleArrayElements(env, line1, pos1, 0);
(*env)->DeleteLocalRef(env, line1);
}
jclass doubleArrayArrayClass = (*env)->FindClass(env,"[[D");
jclass doubleArrayClass = (*env)->FindClass(env,"[D");
jobjectArray ret = (*env)->NewObjectArray(env,w, doubleArrayArrayClass, NULL);
for( i = 0; i<w; i++){
for( j = 0; j<h; j++){
for( k = 0; k<3; k++){
a[i][j][k] = 255 - a[i][j][k];
}
}
}
for( i = 0; i<w; i++){
jobjectArray dim2 = (*env)->NewObjectArray(env, w, doubleArrayClass, NULL);
for( j = 0; j<h; j++) {
jdoubleArray dim1 = (*env)->NewDoubleArray(env,h);
jdouble tmp[3];
for( k = 0; k<3; k++){
tmp[k] = a[i][j][k];
}
(*env)->SetDoubleArrayRegion(env,dim1 , 0, h, tmp);
(*env)->SetObjectArrayElement(env, dim2, j, dim1);
(*env)->DeleteLocalRef(env, dim1);
}
(*env)->SetObjectArrayElement(env,ret, i, dim2);
(*env)->DeleteLocalRef(env,dim2);
}
return ret;
}