You could set your project to AnyCPU after removing the P/Invokes from your code. That way you don't need a x86 and a x64 build.
I don't see anything in your project which looks off, except the use of the following lines:
[DllImport("psapi.dll")]
static extern int EmptyWorkingSet(IntPtr hwProc);
static void MinimizeFootprint()
{
EmptyWorkingSet(System.Diagnostics.Process.GetCurrentProcess().Handle);
}
...
GC.Collect();
MinimizeFootprint();
Given your small application there really should be no need to call the Garbage Collector manually and to tweak the workingset. There are known issues with using it.
Instead just clean up your brushes when you're done with them:
private void DrawResistor(PaintEventArgs e)
{
Graphics g = e.Graphics;
SolidBrush brs;
//Første farve
g.DrawLine(Pens.Black, 130, 35, 130, 109);
g.DrawLine(Pens.Black, 140, 35, 140, 109);
using (brs = new SolidBrush(this.Controls.Find(Farver[0], false)[0].BackColor))
{
g.FillRectangle(brs, 131, 35, 9, 75);
}
//Anden farve
g.DrawLine(Pens.Black, 160, 44, 160, 100);
g.DrawLine(Pens.Black, 170, 44, 170, 100);
using (brs = new SolidBrush(this.Controls.Find(Farver[1], false)[0].BackColor))
{
g.FillRectangle(brs, 161, 44, 9, 56);
}
//Tredje farve
if (comboBox1.SelectedIndex != 0)
{
g.DrawLine(Pens.Black, 190, 44, 190, 100);
g.DrawLine(Pens.Black, 200, 44, 200, 100);
using (brs = new SolidBrush(this.Controls.Find(Farver[2], false)[0].BackColor))
{
g.FillRectangle(brs, 191, 44, 9, 56);
}
}
//Fjerde farve
g.DrawLine(Pens.Black, 220, 44, 220, 100);
g.DrawLine(Pens.Black, 230, 44, 230, 100);
using (brs = new SolidBrush(this.Controls.Find(Farver[3], false)[0].BackColor))
{
g.FillRectangle(brs, 221, 44, 9, 56);
}
//Femte farve
g.DrawLine(Pens.Black, 265, 35, 265, 109);
g.DrawLine(Pens.Black, 280, 35, 280, 109);
using (brs = new SolidBrush(this.Controls.Find(Farver[4], false)[0].BackColor))
{
g.FillRectangle(brs, 266, 35, 14, 75);
}
//Sjette farve
if (comboBox1.SelectedIndex == 2)
{
g.DrawLine(Pens.Black, 293, 35, 293, 109);
g.DrawLine(Pens.Black, 303, 35, 303, 109);
using (brs = new SolidBrush(this.Controls.Find(Farver[5], false)[0].BackColor))
{
g.FillRectangle(brs, 294, 35, 9, 75);
}
}
}