The most common way in SWIFT 4
to load async images without blink
or changing images
effect is use to custom UIImageView
class like this one:
//MARK: - 'asyncImagesCashArray' is a global varible cashed UIImage
var asyncImagesCashArray = NSCache<NSString, UIImage>()
class AyncImageView: UIImageView {
//MARK: - Variables
private var currentURL: NSString?
//MARK: - Public Methods
func loadAsyncFrom(url: String, placeholder: UIImage?) {
let imageURL = url as NSString
if let cashedImage = asyncImagesCashArray.object(forKey: imageURL) {
image = cashedImage
return
}
image = placeholder
currentURL = imageURL
guard let requestURL = URL(string: url) else { image = placeholder; return }
URLSession.shared.dataTask(with: requestURL) { (data, response, error) in
DispatchQueue.main.async { [weak self] in
if error == nil {
if let imageData = data {
if self?.currentURL == imageURL {
if let imageToPresent = UIImage(data: imageData) {
asyncImagesCashArray.setObject(imageToPresent, forKey: imageURL)
self?.image = imageToPresent
} else {
self?.image = placeholder
}
}
} else {
self?.image = placeholder
}
} else {
self?.image = placeholder
}
}
}.resume()
}
}
example of use this class in UITableViewCell
bellow:
class CatCell: UITableViewCell {
//MARK: - Outlets
@IBOutlet weak var catImageView: AyncImageView!
//MARK: - Variables
var urlString: String? {
didSet {
if let url = urlString {
catImageView.loadAsyncFrom(url: url, placeholder: nil)
}
}
}
override func awakeFromNib() {
super.awakeFromNib()
}
}