I have ogre rendering code which compiles with c++03 but not with c++11.
I have bullet physics code which compiles with c++11 but not with c++03.
Now I want to interface them. Is it possible to compile bullet code with c++11 and call the resulting library from ogre code that is to be compiled with c++03.
my gcc version 4.8.4
OGRE is built as static. Bullet is also build as static.