I want to create an UIImage from an Array of multiple UIBezierPaths in Swift.
I tried the following code:
func convertPathsToImage(paths: [UIBezierPath]) -> UIImage{
let imageWidth: CGFloat = 200
let imageHeight: CGFloat = 200
let colorSpace:CGColorSpace = CGColorSpaceCreateDeviceRGB()!
let bitmapInfo = CGBitmapInfo(rawValue: CGImageAlphaInfo.PremultipliedLast.rawValue)
let context = CGBitmapContextCreate(nil, Int(imageWidth), Int(imageHeight), 8, 0, colorSpace, bitmapInfo.rawValue)
CGContextBeginPath(context);
UIColor.blackColor().set()
for path in paths{
path.stroke()
}
let newImageRef = CGBitmapContextCreateImage(context);
let newImage = UIImage(CGImage: newImageRef!)
return newImage
}
The Result is an empty image.
Can someone explain me what i`m doing wrong? Thank you very much!