I have an Arduino that send on serial port some information revealed by analogical pin. Anyway, in the Arduino code (that I can not modify) is used Serial.write()
instead of Serial.print()
in order to print a buffer of char
. As a consequence, if in my C# software I read the information with a "simple" ReadLine()
, the data are incomprehensible. How can I read these type of data with C#?
It is the Arduino code:
#include <compat/deprecated.h>
#include <FlexiTimer2.h>
#define TIMER2VAL (1024/256) // 256Hz - frequency
volatile unsigned char myBuff[8];
volatile unsigned char c=0;
volatile unsigned int myRead=0;
volatile unsigned char mych=0;
volatile unsigned char i;
void setup() {
pinMode(9, OUTPUT);
noInterrupts();
myBuff[0] = 0xa5; //START 0
myBuff[1] = 0x5a; //START 1
myBuff[2] = 2; //myInformation
myBuff[3] = 0; //COUNTER
myBuff[4] = 0x02; //CH1 HB
myBuff[5] = 0x00; //CH1 LB
myBuff[6] = 0x02; //CH2 HB
myBuff[7] = 0x00; //CH2 LB
myBuff[8] = 0x01; //END
FlexiTimer2::set(TIMER2VAL, Timer2);
FlexiTimer2::start();
Serial.begin(57600);
interrupts();
}
void Timer2()
{
for(mych=0;mych<2;mych++){
myRead= analogRead(mych);
myBuff[4+mych] = ((unsigned char)((myRead & 0xFF00) >> 8)); // Write HB
myBuff[5+mych] = ((unsigned char)(myRead & 0x00FF)); // Write LB
}
// SEND
for(i=0;i<8;i++){
Serial.write(myBuff[i]);
}
myBuff[3]++;
}
void loop() {
__asm__ __volatile__ ("sleep");
}
And this is the C# method that read from serial port
public void StartRead()
{
msp.Open(); //Open the serial port
while (!t_suspend)
{
i++;
String r = msp.ReadLine();
Console.WriteLine(i + ": " + r);
}
}
EDIT: I would as output an array of string
that correspond to the data of Arduino output. If I record everything as an array of byte, I have not the information about start and the end of the array.
I can edit the code as:
public void StartRead()
{
msp.Open(); //Open the serial port
ASCIIEncoding ascii = new ASCIIEncoding();
while (!t_suspend)
{
i++;
int r = msp.ReadByte();
String s = ascii.getString((byte)r); // here there is an error, it require an array byte[] and not a single byte
Console.WriteLine(i + ": " + r);
}
}
How I can have the same Arduino array value (but as a String) in my C# software, considering that the starting value is every time 0xa5 and the end is 0x01.