I was wondering if anyone could answer my question. I have created 3 different enemy animations with texture atlas in Sprite-kit and I was wondering if there is a way that an enemy is randomly picked to move towards the player as soon as the game begins.
TextureAtlas = SKTextureAtlas(named: "zombies.atlas")
for i in 1...TextureAtlas.textureNames.count {
let Z = "z\(i).png"
zombieArray.append(SKTexture(imageNamed: Z))
}
TextureAtlas = SKTextureAtlas(named: "baldzomb.atlas")
for i in 1...TextureAtlas.textureNames.count {
let bald = "baldzomb_\(i).png"
baldArray.append(SKTexture(imageNamed: bald))
}
TextureAtlas = SKTextureAtlas(named: "crawler.atlas")
for i in 1...TextureAtlas.textureNames.count {
let Name = "crawler_\(i).png"
crawlerArray.append(SKTexture(imageNamed: Name))
}