I find your fitness function the hardest to understand. Rather then average the corners or find the center, it adds up the corners and then finds the distance. What's the geometric interpretation?
Also your code refers to ga.logGenerations which isn't part of the current pyeasyga 0.3.1 release.
Below is my approximation to what I think you're requesting. If it's off the mark, then please augment your explanation with examples and/or diagrams:
from time import sleep
from random import randint
from itertools import cycle
from graphics import *
from pyeasyga import pyeasyga
NUMBER_OF_RECTANGLES = 4 # make one more than what you want to see
NUMBER_OF_POINTS = 2
arrivo = (90, 90)
colori = ["red", "green", "blue", "cyan", "magenta", "yellow"]
X, Y = 0, 1
def distEuclidea(p1, p2):
x1, y1 = p1
x2, y2 = p2
return ((x2 - x1) ** 2 + (y2 - y1) ** 2) ** 0.5
def create_individual(colors):
color = next(colors)
while color in rectangles and rectangles[color] is None: # skip over deleted rectangle
color = next(colors)
if color in rectangles:
rectangle = rectangles[color]
p1, p2 = rectangle.getP1(), rectangle.getP2()
points = [[p1.getX(), p1.getY()], [p2.getX(), p2.getY()]]
else:
points = [[randint(0, 20), randint(0, 20)] for _ in range(NUMBER_OF_POINTS)]
rectangle = Rectangle(*[Point(x, y) for x, y in points])
rectangle.setOutline(color)
rectangle.draw(win)
rectangles[color] = rectangle
return [color, points]
def fitness(individual, colors):
_, points = individual
rectangle = Rectangle(*[Point(x, y) for x, y in points])
center = rectangle.getCenter()
return distEuclidea(arrivo, (center.getX(), center.getY()))
def mutate(individual):
_, points = individual
mutate_index = randint(0, NUMBER_OF_POINTS - 1)
points[mutate_index][X] += randint(-1, 1)
points[mutate_index][Y] += randint(-1, 1)
def is_point_inside_rectangle(point, rectangle):
p1, p2 = rectangle.getP1(), rectangle.getP2()
return min(p1.getX(), p2.getX()) < point.getX() < max(p1.getX(), p2.getX()) and \
min(p1.getY(), p2.getY()) < point.getY() < max(p1.getY(), p2.getY())
win = GraphWin("Genetic Graphics", 500, 500)
win.setCoords(0, 0, 100, 100)
rectangles = {}
color_generator = cycle(colori[0:NUMBER_OF_RECTANGLES])
arrivoC = Circle(Point(*arrivo), 1)
arrivoC.setFill("orange")
arrivoC.draw(win)
number_of_rectangles = NUMBER_OF_RECTANGLES
while True:
ga = pyeasyga.GeneticAlgorithm(color_generator, \
elitism=False, \
maximise_fitness=False, \
crossover_probability=0.0, \
population_size=number_of_rectangles)
ga.create_individual = create_individual
ga.fitness_function = fitness
ga.mutate_function = mutate
ga.run()
for member in ga.last_generation():
my_fitness, (my_color, my_points) = member
if rectangles[my_color] is None:
continue # skip over deleted rectangle
rectangle = Rectangle(*[Point(x, y) for x, y in my_points])
rectangle.setOutline(my_color)
rectangle.draw(win)
rectangles[my_color] = rectangle
if is_point_inside_rectangle(arrivoC.getCenter(), rectangle):
rectangles[my_color] = None # delete finished rectangle
number_of_rectangles -= 1
if number_of_rectangles < 2:
break
sleep(0.1)
for value in rectangles.values():
if value is not None:
value.undraw() # delete unfinished rectangle
win.getMouse()
win.close()
The above is rough code (e.g. it doesn't always keep the generic domain points and rectangles independent of the graphics.py Points and Rectangles.) But it should give you something to experiment with:

It creates rectangles in the lower left corner of the window that the genetic algorithm mutates towards the target in the upper right corner, dropping out rectangles as they reach the target.
Part of the complexity of my code is that pyeasyga doesn't provide a functional hook for visualizing what's happening each generation. A better approach might be to subclass pyeasyga to add such a hook to simplify the logic of the code.