I am trying to produce a star algorithm using Tkinter 2d graphical user interface. I have modified the following code having found it originally on here:
from tkinter import *
class CellGrid(Canvas):
def __init__(self,master, rowNumber, columnNumber, cellSize, theMap):
Canvas.__init__(self, master, width = cellSize * columnNumber , height = cellSize * rowNumber)
self.cellSize = cellSize
self.grid = []
for row in range(rowNumber):
line = []
for column in range(columnNumber):
line.append(Cell(self, column, row, cellSize, theMap[row][column]))
self.grid.append(line)
print (self.grid[0][0].value)
self.draw()
def draw(self):
for row in self.grid:
for cell in row:
cell.draw()
class Cell():
colors = {
0: 'white', # untried
1: 'black', # obstacle
2: 'green', # start
3: 'red', # finish
4: 'blue', # open
5: 'gray', # closed
6: 'orange', # path
}
def __init__(self, master, x, y, size, value):
self.master = master
self.abs = x
self.ord = y
self.size= size
self.fill = "white"
self.value = value
def setValue(self, value):
self.value = value
def draw(self):
if self.master != None :
if self.value == 0:
self.fill = self.white
elif self.value == 1:
self.fill = self.black
elif self.value == 2:
self.fill = self.green
elif self.value == 3:
self.fill = self.red
elif self.value == 4:
self.fill = self.blue
elif self.value == 5:
self.fill = self.gray
elif self.value == 6:
self.fill = self.orange
xmin = self.abs * self.size
xmax = xmin + self.size
ymin = self.ord * self.size
ymax = ymin + self.size
self.master.create_rectangle(xmin, ymin, xmax, ymax, fill = self.fill, outline = "black")
def main():
Map = [
[2, 0, 0, 0, 0],
[0, 1, 1, 1, 1],
[0, 1, 3, 0, 0],
[0, 1, 1, 1, 0],
[0, 0, 0, 0, 0],
]
root = Tk()
c = tk.Canvas(root, height=1000, width=1000, bg='white')
my_gui = CellGrid(root, len(Map), len(Map[0]), 40, Map)
root.mainloop()
But when I go to run it, nothing displays.