Few months back, I had come across this interesting scenario asked by a guy (on orkut). Though, I've come up with a "non-portable" solution to this problem (have tested it with small code), but still would like to know what you guys have to say and suggest.
Suppose, I created a DLL, exporting some functionalities, written in C++, for single threaded client. This DLL declares lots of global variables, some maybe const variables (read-only) and others are modifiable.
Anyway, later things changed and now I want the same DLL to work with multi-threaded application (without modifying the DLL); that means, several threads access the functions and global variables from the DLL, and modify them.. and so on. All these may cause global variables to hold inconsistent values.
So the question is,
Can we do something in the client code to prevent multi-access of the DLL, and at the same time, ensuring that each thread runs in it's own context (meaning, when it gets access to the DLL, the DLL's global values are same as it was before)?